New NovaBorder is out — shader storm walls for Paper 1.21.11

Premium plugins for
servers that stand out.

Polished, lightweight plugins for Paper 1.21.11: NovaUI for custom HUDs, menus and animations you build in a real in‑game editor, and NovaBorder for animated storm walls. No client mods.

  • Made for Paper 1.21.11
  • Licence keys from our Discord bot
  • Support from the developer
The NovaUI in-game editor: a HUD page on the canvas, a colour palette open and the Design panel on the right
A NovaUI HUD in game: player card, stat chips, event message, info sidebar and level bar
In game

Real screenshots of NovaUI

Built for

  • Paper 1.21.11
  • Java 25
  • PlaceholderAPI
  • Geyser & Floodgate
  • Self-service keys

Why Shoogi's Projects

Built by a server owner,
for server owners.

No bloat and no guesswork. Here's what you get with every plugin.

Paper 1.21.11 + Java 25

Made for the modern Paper platform your server already runs, with no legacy versions holding the code back.

Lightweight

Designed to stay out of your tick budget. Work only happens when it's needed, so your TPS stays where it belongs.

Active updates

Fixes and new features ship regularly, and every update is announced in the Discord so you never miss one.

Discord support

Ask questions and get help straight from the developer — setup, configs, bugs or ideas.

Self-service licence keys

Run /get-license in our Discord and get your key on the spot. No waiting for someone to reply.

Clear documentation

Setup guides, commands, permissions and examples written down, so you're never left guessing.

Getting started

Up and running in three steps.

  1. 1

    Buy on BuiltByBit

    Pick up the plugin from our BuiltByBit page.

  2. 2

    Grab your key

    Join the Discord and run /get-license to get your licence key.

  3. 3

    Drop it in

    Put the jar in /plugins, paste your key in the config and restart.

Products

Two plugins. No client mods.

Custom HUDs and menus, and animated storm walls. Both are drawn by a resource pack your players simply accept.

A NovaUI HUD in game: player card, stat chips, event message, info sidebar and level bar
FlagshipHUDs & menus

NovaUI

Custom HUDs, menus and animations, built in a full in-game editor.

A NovaBorder force field wall: a glowing hexagon wall curving across a grass field
NewStorm walls

NovaBorder

Animated circle and square storm walls drawn by a shader. They shrink and move smoothly.

NovaUI logo: a glowing star bursting out of a HUD window
Flagship Paper 1.21.11 Java 25

NovaUI

Custom HUDs, menus and animations, built in a full in-game editor. No client mods — your players just accept the resource pack.

  • Web-style in-game editor: drag, resize, layers, undo/redo
  • Text, boxes, images, player heads and progress bars
  • Keyframe animations: teleport wipes, join intros and more
  • Menus: dialog screens for Java, forms for Bedrock
  • PlaceholderAPI support with fallbacks
  • Ships its own self-served resource pack

Lifetime updates · Licence key from our Discord bot · One key works on up to 5 servers

A real editor, inside the game.

Move your mouse to move a cursor, click to select, drag and resize. Change colours, layers and settings — every change is live for everyone.

The start screen: edit a UI, create a new one or open one the way players see it.

Animations, frame by frame.

Build keyframe animations on the timeline — position, scale, opacity and image frames — and play them by command, from the API, or on join, teleport and world change.

Teleport transition

  1. Frame 1: the world before the transition01World
  2. Frame 2: a purple wipe covers the screen02Wipe in
  3. Frame 3: the wipe slides away and reveals the Teleporting logo03Reveal
  4. Frame 4: the Teleporting logo with its subtitle04Hold
  5. Frame 5: the screen fades back to the world05Fade out

Title pop-in

  1. Frame 1: a dark band starts sliding in01Slide in
  2. Frame 2: the Welcome title fades in on the band02Fade up
  3. Frame 3: the Welcome title pops to full size03Pop
  4. Frame 4: Welcome with the player's name underneath04Hold
  5. Frame 5: the band slides out again05Slide out

Real frames rendered by NovaUI. The checkerboard is where the game world shows through.

Looks right on every screen.

Pages sit on a 1920×1080 canvas that scales with the window — from 16:9 to ultrawide. Rounded boxes, gradient text, icons, real player heads and progress bars.

A NovaUI HUD on a 16:9 screen
16:9 Standard
The same NovaUI HUD on a 21:9 ultrawide screen
21:9 Ultrawide

Everything in one plugin.

  • In-game editor

    Mouse cursor, drag, resize, layers, undo/redo.

  • Animations

    Keyframe timeline; play on join, teleport or by API.

  • Menus

    Dialog screens for Java, forms for Bedrock.

  • Bedrock support

    Geyser + Floodgate players get a simple HUD line.

  • F1-proof

    The HUD stays on screen when players press F1.

  • PlaceholderAPI

    Any %placeholder% plus built-in values, with fallbacks.

  • Developer API

    Pages, variables, animations, menus and events.

  • 5 servers per key

    Get your key with /get-license in our Discord.

Requires Paper 1.21.11 and Java 25. Players on 1.21.11 see the full HUD.

Ready to give your server a real HUD?

Get NovaUI on BuiltByBit, grab your key in Discord, and start building.

Ask a question

More plugins are on the way — join the Discord to hear first.