Paper 1.21.11 + Java 25
Made for the modern Paper platform your server already runs, with no legacy versions holding the code back.
Polished, lightweight plugins for Paper 1.21.11: NovaUI for custom HUDs, menus and animations you build in a real in‑game editor, and NovaBorder for animated storm walls. No client mods.
Real screenshots of NovaUI
Built for
Why Shoogi's Projects
No bloat and no guesswork. Here's what you get with every plugin.
Made for the modern Paper platform your server already runs, with no legacy versions holding the code back.
Designed to stay out of your tick budget. Work only happens when it's needed, so your TPS stays where it belongs.
Fixes and new features ship regularly, and every update is announced in the Discord so you never miss one.
Ask questions and get help straight from the developer — setup, configs, bugs or ideas.
Run /get-license in our Discord and get your key on the spot. No waiting for someone to reply.
Setup guides, commands, permissions and examples written down, so you're never left guessing.
Getting started
Pick up the plugin from our BuiltByBit page.
Join the Discord and run /get-license to get your licence key.
Put the jar in /plugins, paste your key in the config and restart.
Products
Custom HUDs and menus, and animated storm walls. Both are drawn by a resource pack your players simply accept.
Animated circle and square storm walls drawn by a shader. They shrink and move smoothly.
Custom HUDs, menus and animations, built in a full in-game editor. No client mods — your players just accept the resource pack.
Lifetime updates · Licence key from our Discord bot · One key works on up to 5 servers
Move your mouse to move a cursor, click to select, drag and resize. Change colours, layers and settings — every change is live for everyone.
The start screen: edit a UI, create a new one or open one the way players see it.
Build keyframe animations on the timeline — position, scale, opacity and image frames — and play them by command, from the API, or on join, teleport and world change.
Teleport transition
01World
02Wipe in
03Reveal
04Hold
05Fade outTitle pop-in
01Slide in
02Fade up
03Pop
04Hold
05Slide outReal frames rendered by NovaUI. The checkerboard is where the game world shows through.
Pages sit on a 1920×1080 canvas that scales with the window — from 16:9 to ultrawide. Rounded boxes, gradient text, icons, real player heads and progress bars.
Mouse cursor, drag, resize, layers, undo/redo.
Keyframe timeline; play on join, teleport or by API.
Dialog screens for Java, forms for Bedrock.
Geyser + Floodgate players get a simple HUD line.
The HUD stays on screen when players press F1.
Any %placeholder% plus built-in values, with fallbacks.
Pages, variables, animations, menus and events.
Get your key with /get-license in our Discord.
Requires Paper 1.21.11 and Java 25. Players on 1.21.11 see the full HUD.
Get NovaUI on BuiltByBit, grab your key in Discord, and start building.
More plugins are on the way — join the Discord to hear first.